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ISMAT 7246

Design Technologies II

Communication Design
  • ApresentaçãoPresentation
    In this course, students will be introduced to technical representation, 3D modeling, digital rendering, and rapid prototyping, to develop and execute various types of projects, from a product to an environment. They will acquire knowledge of ergonomics, technical drawing, and the importance of experimentation throughout the creative process, using digital tools as an enhancer and accelerator in this process.
  • ProgramaProgramme
    CC1 - Analysis of space design references;  CC2 - Design processes (research, concept, dev.) for spaces;  CC3 - Drawing: process (analysis, concepts, problems, comm.);  CC4 - Models: process (analysis, concepts, problems, comm.);  CC5 - Technical drawing (analog/digital), drawing standards;  CC6 - 3D modeling: geometry, scale, proportion;  CC7 - 3D software, files (OBJ, STL, FBX), applications;  CC8 - 3D modeling techniques: primitives, extrusion, subdivision, meshes;  CC9 - Digital rendering: materials, textures, properties;  CC10 - Digital image generation: framing, lighting, output;  CC11 - Physical model making: scale, materials, textures, properties;  CC12 - Interpreting briefs/challenges;  CC13 - Identifying/prioritizing problems;  CC14 - Formal, material, functional relations for prog. obj.;  CC15 - Critical project approaches: viable, ethical, inclusive, sustainable;
  • ObjectivosObjectives
    LO1 - To autonomously master digital design methods for products and spaces/environments (research, concept, development). LO2 - To use drawing and modeling to think, analyze, generate concepts, solve problems (formal, use, technical-constructive) and communicate. LO3 - To acquire knowledge of technical representation, 3D modeling, digital rendering and physical prototyping. LO4 - To define, organize and implement work programs in product and space/environment design, based on given themes/problems. LO5 - To work collaboratively in the course unit, identifying colleagues' skills and interacting constructively. LO6 - To develop visual literacy through the analysis of references in environmental/space design, using this visual/material culture as support. LO7 - To develop the designer's social responsibility, creating conscious and holistic design responses to contexts/challenges.
  • BibliografiaBibliography
    BAXTER, M. (1995). Product Design: A Practical Guide to Systematic Methods of New Product Development. CRC Press.  BONSIEPE, G. (1992 [1975]). Teoria e prática do Design Industrial. Centro Português de Design  BUXTON, P. (ed.). (2015). Metric Handbook: Planning and Design Data. Routledge.  HALL, E. T. (1986 [1966]). A Dimensão Oculta. Relógio d'Água. IDEO. (2015). The Field Guide to Human-Centered Design. IDEO.  Norman, D. (1998) The design of every day things, Londres PAHL, G. e BEITZ, W. (1992) Engineering Design, Londres, Springer-Verlag.  PANERO, J.; ZELNIK, M. (2015 [1992]). Dimensionamento Humano para Espaços Interiores. GG.  SEADER, J.D.; DANIEL, R.L. (2004). Product and Process Design Principles: Synthesis, Analysis, and Evaluation. John Wiley and Sons.
  • MetodologiaMethodology
    The course unit adopts the methodology ME1 - Project-Based Learning (PBL), fostering a practical, student-centered approach focused on creative problem-solving through the development of design projects.
  • LínguaLanguage
    Português
  • TipoType
    Semestral
  • ECTS
    4
  • NaturezaNature
    Mandatory
  • EstágioInternship
    Não