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ISMAT 17983

User Experience Design

Communication Design
  • ApresentaçãoPresentation
    User Experience Design is a curricular unit that builds upon and puts into practice the methodologies acquired in the Experience and Service Design unit and the Advanced Design Project unit. This unit aims to equip students with technical skills and challenge them to apply these skills in the context of interface design. The goal is for students to develop their ability to research and find references, explore and devise innovative solutions to the presented problems, and gain hands-on experience using the proposed technologies.
  • ProgramaProgramme
    Description of Contents User Experience Design: definitions and examples; Application Development; Standards and best practices in app development; Development stages; Application Prototyping; Web Design and Development; Technologies and basic concepts of how the internet works; HTML, CSS, and JavaScript; Modern technologies for creating websites; Website Prototyping.
  • ObjectivosObjectives
    This curricular unit aims to provide technical, aesthetic, and conceptual knowledge essential to the creation of User Experience Design projects. The goal is for students to apply their learning to concrete projects and exercises, based on the collection of references, self-reflection on how to approach each proposal, and the experimentation of innovative solutions.
  • BibliografiaBibliography
    - Allanwood, G. & Beare, J. (2014). User Experience Design: creating design that users realy love. USA: Boolmsbury. - Benyon, D. (2018). Designing User Experience: A guide to HCI, UX and interaction design. Edinburgh: Pearson. - Coleman, B. & Goodewin, D. (2017). Designing UX: Prototyping: Because Modern Design is Never Static. USA: Sitepoint. - David, M. & Murman, C. (2014). Designing Apps for Success: Developing Consistent App Design Practices. Burlington: Focal Press. - Miller, L. (2015). The Practitioner's Guide to User Experience Design. New York: Grand Central Publishing.
  • MetodologiaMethodology
    Active methodologies will be employed: Learning by Doing and Project-Based Learning. Continuous assessment will be based on the completion of each stage of two projects, requiring the application of the methodological, technical, aesthetic, and conceptual knowledge of User Experience Design explored in class.
  • LínguaLanguage
    Português
  • TipoType
    Semestral
  • ECTS
    4
  • NaturezaNature
    Mandatory
  • EstágioInternship
    Não